We publish qualifying games in highly curated and Quality driven subscription stores. Usually these stores are powered by major carriers
Markets such as Brazil, Colombia, Ecuador, Argentina, Indonesia, Vietnam, India, Philippines, Pakistan, Russia, Belarus, Ukraine, Tanzania, Mexico, US
We'll use your Google Play version as is
Our tech will handle channel compliance
No Development effort needed
"The key for us was absolutely no development effort required combined with a solid revenue opportunity. Perpetuum Media handled the entire process and we couldn’t be more thrilled with the results" Agustin Milani, CEO @ Play365Play365
"We have worked with Perpetuum Media for a few years. They know their business, are timely and above all earn good money so we are a happy developer and trust them with our brands and games" Luke Downs, CEO GlobalFunGlobalFun
“We’re working with Perpetuum Media and are very satisfied. Results have been good and they are on the ball” Richard Hazenberg, CEO LunagamesLunagames
"Perpetuum's 'Global Subscription Network' provides MDickie access to an emerging revenue opportunity beyond traditional channels; where my company is attracting new consumers and extending MDickie’s brands! I’m a fan!" Mat Dickiemdickie
"Perpetuum Media and Zed have enjoyed years of cooperation together where Perpetuum is distributing our own and aggregated games. It's a pleasure working with Perpetuum and we have nothing but good to say about our relationship from all aspects" Pavla Tomsu, Business Controller, Zed UK LimitedZed
"Working with Perpetuum, we have seen seen a solid rise in our revenue coming from our Android games portfolio. It's a pleasure working with them through the whole process" Paul - Director, Mega8gamesMega8Games
If you’re going to GDC or GC in San Francisco Feb 27 to March 3 2017, we’d love to meet you. Let’s discuss how we can make more out of your games/apps portfolio! Get in touch to set up a meeting!
The people behind Perpetuum Media have always had a strong passion for games. From development to deployment and marketing to sales.
We started Perpetuum to help developers increase their ROI. As of 2016 Perpetuum is operating out of Sweden, Germany, Italy and US.
Since inception, using our tech and reach, we have powered a lot of downloads across the platforms we work and have worked on.
Perpetuum Media Ltd is a privately owned company operating under the laws of Sweden.
Enabling means that features and functions like the below are added to your game
None of these additions require you to do anything at all
Our tech will make sure your Google Play version of the game confirms with our channel requirements. In some cases this means we’ll manage IAPs (without breaking the game experience!), remove all ads or add DRM. In others that links to google play will be removed and re-directed to the local subscription store. If your games uses Google Game Service (leaderboards etc) there will be a dashboard change in Google Play to be done to make it work with a new certificate.
We’ll also localize all marketing assets for the required markets
The good news is as said, you don’t need to worry. We’ll handle it.
Q: What does Perpetuum Media do?
A: Providing incremental revenue to developers is our business. The team behind Perpetuum come from a games development and publishing background so we have a very good understanding about the business and market mechanics. This means we see clearly what other routes to market there are from a global viewpoint and we are set out to explore this with great game developers.
The question we asked ourselves is: Even if your game is doing well on Google Play, why would you not want incremental revenue and extended reach? Especially when you do not need to do any additional development work at all (see more on that below)
Q: Where will our games be made available?
A: We work primarily with subscription stores, often run together with large carriers. Prime markets are in Latin America, Asia Pacific as well as Eastern Europe
Q: What’s the business model?
A: Revenue share from subscription fees . Revenue is primarily based on pro-rata of downloads or usage.
Q: How will consumers see my game?
A: The games are distributed via a local Appstore. We’re a top grossing provider meaning we have excellent product placement opportunities. This means your games will be treated with prio and will be featured!
Q: Does Perpetuum work with premium or freemium games??
A: Both. Our tech will effectively remove all ads and manage IAPs so that users can use the game in the subscription services.
Q: If you discount the IAPs, does not that break the game experience?
A: This is very game dependent. We analyze and take great care with respect to how IAPs are managed in order to keep the experience and game mechanics as intended on game per game basis.
Q: What do we need to do once we have an agreement?
A: Not much, you’ve already developed your game, right? Our agreement enables us to use the Google Play version of your game as well as meta data. If your games uses Google Game Service (leaderboards etc) there will be a dashboard change in Google Play to be done to make it work with a new certificate. We’ll handle the rest using our proprietary technology. This means no dev time spent and no opportunity cost..
Q: What about non-gaming apps?
A: In some cases yes but our focus is set on games